Smart: The right eyeball postion was incorrect when Mirror was disabled Rig: Duplicating a bendy-bone chain limb was broken Rig: Buttons to quickly toggle visibility of layers of controllers (expandable) in the Rig Main Properties tabĮxport: Support for custom Spline IK names Rig: Deleting the rig data with the X button now ensures the whole rig hierarchy is deleted even if the rig is not selected Rig: Custom names for Spline IK and Bendy-bones chains are now allowed (Limb Options) Rig: New feature to import and export custom shapes First developed as my own in-house rigging tool, i’ve released it a few years ago and it expanded quickly thanks to great support from the community! Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine.
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